﻿<?xml version="1.0" encoding="utf-8"?>
<Project xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
    <Target Name="UpdateWinBGI">
        <SetConsoleTitle
            Title="$(CONSOLE_TITLE) - UpdateWinBGI" />
        <Exec
            Condition="Exists('$(MSBuildProjectDirectory)\$(BGI_DIR)')"
            Command="&quot;$(GIT_EXE)&quot; pull"
            WorkingDirectory="$(MSBuildProjectDirectory)\$(BGI_DIR)" />
        <Exec
            Condition="!Exists('$(MSBuildProjectDirectory)\$(BGI_DIR)')"
            Command="&quot;$(GIT_EXE)&quot; clone $(BGI_URL)"
            WorkingDirectory="$(MSBuildProjectDirectory)" />
    </Target>
    <Target Name="BuildWinBGI">
        <SetConsoleTitle
            Title="$(CONSOLE_TITLE) - BuildWinBGI" />
        <MSBuild
            Projects="$(MSBuildProjectDirectory)\$(BGI_DIR)\bgi.sln"
            Properties="Configuration=Release;Platform=Win32;VcpkgEnabled=false"/>
        <MSBuild
            Projects="$(MSBuildProjectDirectory)\$(BGI_DIR)\bgi.sln"
            Properties="Configuration=Release;Platform=x64;VcpkgEnabled=false"/>
        <MSBuild
            Projects="$(MSBuildProjectDirectory)\$(BGI_DIR)\bgi.sln"
            Properties="Configuration=Debug;Platform=Win32;VcpkgEnabled=false"/>
        <MSBuild
            Projects="$(MSBuildProjectDirectory)\$(BGI_DIR)\bgi.sln"
            Properties="Configuration=Debug;Platform=x64;VcpkgEnabled=false"/>
    </Target>
    <Target Name="CopyWinBGI">
        <ItemGroup>
            <BGI_DOCS_FILES
                Include="$(MSBuildProjectDirectory)\$(BGI_DIR)\README.html" />
            <BGI_DOCS_FILES
                Include="$(MSBuildProjectDirectory)\$(BGI_DIR)\README.md" />
            <BGI_INCLUDE_FILES
                Include="$(MSBuildProjectDirectory)\$(BGI_DIR)\include\*.*" />
            <BGI_LIB_X64_DEBUG_FILES
                Include="$(MSBuildProjectDirectory)\$(BGI_DIR)\x64\Debug\libbgi.lib" />
            <BGI_LIB_X64_DEBUG_FILES
                Include="$(MSBuildProjectDirectory)\$(BGI_DIR)\x64\Debug\libbgi.pdb" />
            <BGI_LIB_X64_RELEASE_FILES
                Include="$(MSBuildProjectDirectory)\$(BGI_DIR)\x64\Release\libbgi.lib" />
            <BGI_LIB_X64_RELEASE_FILES
                Include="$(MSBuildProjectDirectory)\$(BGI_DIR)\x64\Release\libbgi.pdb" />
            <BGI_LIB_X86_DEBUG_FILES
                Include="$(MSBuildProjectDirectory)\$(BGI_DIR)\x86\Debug\libbgi.lib" />
            <BGI_LIB_X86_DEBUG_FILES
                Include="$(MSBuildProjectDirectory)\$(BGI_DIR)\x86\Debug\libbgi.pdb" />
            <BGI_LIB_X86_RELEASE_FILES
                Include="$(MSBuildProjectDirectory)\$(BGI_DIR)\x86\Release\libbgi.lib" />
            <BGI_LIB_X86_RELEASE_FILES
                Include="$(MSBuildProjectDirectory)\$(BGI_DIR)\x86\Release\libbgi.pdb" />
        </ItemGroup>
        <SetConsoleTitle
            Title="$(CONSOLE_TITLE) - CopyWinBGI" />
        <MakeDir
            Condition="!Exists('$(COMMON_SDKS)\docs\$(BGI_DIR)')"
            Directories="$(COMMON_SDKS)\docs\$(BGI_DIR)" />
        <Copy
            SourceFiles="@(BGI_DOCS_FILES)"
            DestinationFolder="$(COMMON_SDKS)\docs\$(BGI_DIR)"
            SkipUnchangedFiles="true" />
        <Copy
            SourceFiles="@(BGI_INCLUDE_FILES)"
            DestinationFolder="$(COMMON_SDKS)\include"
            SkipUnchangedFiles="true" />
        <Copy
            SourceFiles="@(BGI_LIB_X64_DEBUG_FILES)"
            DestinationFolder="$(COMMON_SDKS)\lib\x64\Debug"
            SkipUnchangedFiles="true" />
        <Copy
            SourceFiles="@(BGI_LIB_X64_RELEASE_FILES)"
            DestinationFolder="$(COMMON_SDKS)\lib\x64\Release"
            SkipUnchangedFiles="true" />
        <Copy
            SourceFiles="@(BGI_LIB_X86_DEBUG_FILES)"
            DestinationFolder="$(COMMON_SDKS)\lib\x86\Debug"
            SkipUnchangedFiles="true" />
        <Copy
            SourceFiles="@(BGI_LIB_X86_RELEASE_FILES)"
            DestinationFolder="$(COMMON_SDKS)\lib\x86\Release"
            SkipUnchangedFiles="true" />
    </Target>
    <Target Name="CleanWinBGI">
        <SetConsoleTitle
            Title="$(CONSOLE_TITLE) - CleanWinBGI" />
        <RemoveDir
            Condition="Exists('$(MSBuildProjectDirectory)\$(BGI_DIR)')"
            Directories="$(MSBuildProjectDirectory)\$(BGI_DIR)" />
    </Target>
    <Target Name="WinBGI">
        <SetConsoleTitle
            Title="$(CONSOLE_TITLE) - WinBGI" />
        <CallTarget
            Condition="!Exists('$(MSBuildProjectDirectory)\build_state\WinBGI_build_successful')"
            Targets="UpdateWinBGI;BuildWinBGI;CopyWinBGI" />
        <Touch
            AlwaysCreate='true'
            Files="$(MSBuildProjectDirectory)\build_state\WinBGI_build_successful" />
    </Target>
</Project>
