﻿<?xml version="1.0" encoding="utf-8"?>
<Project xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
    <Target Name="DownloadLua">
        <SetConsoleTitle
            Title="$(CONSOLE_TITLE) - DownloadLua" />
        <WebDownload
            Condition="!Exists('$(MSBuildProjectDirectory)\_archives\$(LUA_SRC_TAR_GZ)')"
            FileUri="$(LUA_URL)/$(LUA_SRC_TAR_GZ)"
            FileName="$(MSBuildProjectDirectory)\_archives\$(LUA_SRC_TAR_GZ)"
            UseDefaultCredentials="True" />
    </Target>
    <Target Name="ExtractLua">
        <SetConsoleTitle
            Title="$(CONSOLE_TITLE) - ExtractLua" />
        <ExtractWith7za
            Condition="!Exists('$(MSBuildProjectDirectory)\$(LUA_DIR)')"
            FileToExtract="$(MSBuildProjectDirectory)\_archives\$(LUA_SRC_TAR_GZ)" />
    </Target>
    <Target Name="PatchLua">
        <SetConsoleTitle
            Title="$(CONSOLE_TITLE) - PatchLua" />
        <Exec
            Condition="!Exists('$(MSBuildProjectDirectory)\$(LUA_DIR)\lua_patched')"
            Command="&quot;$(PATCH_EXE)&quot; -p1 -i &quot;$(MSBuildProjectDirectory)\patches\$(LUA_PATCH_FILE)&quot;"
            WorkingDirectory="$(MSBuildProjectDirectory)\$(LUA_DIR)" />
        <Touch
            AlwaysCreate='true'
            Files="$(MSBuildProjectDirectory)\$(LUA_DIR)\lua_patched" />
    </Target>
    <Target Name="ConfigureLua_X86">
        <SetConsoleTitle
            Title="$(CONSOLE_TITLE) - ConfigureLua_X86" />
        <MakeDir
            Condition="!Exists('$(MSBuildProjectDirectory)\$(LUA_DIR)\build32')"
            Directories="$(MSBuildProjectDirectory)\$(LUA_DIR)\build32" />
        <PropertyGroup>
            <ExecCommand><![CDATA[
            call $(MSBuildProjectDirectory)\SetVCVars.bat $(VSVer) x86
            "$(CMAKE_EXE)" -DCMAKE_VERBOSE_MAKEFILE:BOOL=ON -G "$(CMakeGenerator)" ..
            ]]></ExecCommand>
        </PropertyGroup>
        <Exec
            Command="$(ExecCommand)"
            WorkingDirectory="$(MSBuildProjectDirectory)\$(LUA_DIR)\build32" />
    </Target>
    <Target Name="ConfigureLua_X64">
        <SetConsoleTitle
            Title="$(CONSOLE_TITLE) - ConfigureLua_X64" />
        <MakeDir
            Condition="!Exists('$(MSBuildProjectDirectory)\$(LUA_DIR)\build64')"
            Directories="$(MSBuildProjectDirectory)\$(LUA_DIR)\build64" />
        <PropertyGroup>
            <ExecCommand><![CDATA[
            call $(MSBuildProjectDirectory)\SetVCVars.bat $(VSVer) x64
            "$(CMAKE_EXE)" -DCMAKE_VERBOSE_MAKEFILE:BOOL=ON -G "$(CMakeGenerator)" -A x64 ..
            ]]></ExecCommand>
        </PropertyGroup>
        <Exec
            Command="$(ExecCommand)"
            WorkingDirectory="$(MSBuildProjectDirectory)\$(LUA_DIR)\build64" />
    </Target>
    <Target Name="ConfigureLua">
        <SetConsoleTitle
            Title="$(CONSOLE_TITLE) - ConfigureLua" />
        <CallTarget
            Targets="ConfigureLua_X86;ConfigureLua_X64" />
    </Target>
    <Target Name="BuildLua_X86">
        <SetConsoleTitle
            Title="$(CONSOLE_TITLE) - BuildLua_X86" />
        <Exec
            Command="&quot;$(CMAKE_EXE)&quot; --build . --config Debug"
            WorkingDirectory="$(MSBuildProjectDirectory)\$(LUA_DIR)\build32" />
        <Exec
            Command="&quot;$(CMAKE_EXE)&quot; --build . --config Release"
            WorkingDirectory="$(MSBuildProjectDirectory)\$(LUA_DIR)\build32" />
    </Target>
    <Target Name="BuildLua_X64">
        <SetConsoleTitle
            Title="$(CONSOLE_TITLE) - BuildLua_X64" />
        <Exec
            Command="&quot;$(CMAKE_EXE)&quot; --build . --config Debug"
            WorkingDirectory="$(MSBuildProjectDirectory)\$(LUA_DIR)\build64" />
        <Exec
            Command="&quot;$(CMAKE_EXE)&quot; --build . --config Release"
            WorkingDirectory="$(MSBuildProjectDirectory)\$(LUA_DIR)\build64" />
    </Target>
    <Target Name="BuildLua">
        <SetConsoleTitle
            Title="$(CONSOLE_TITLE) - BuildLua" />
        <CallTarget
            Targets="ConfigureLua_X86;ConfigureLua_X64;BuildLua_X86;BuildLua_X64" />
    </Target>
    <Target Name="CopyLua">
        <ItemGroup>
            <LUA_BIN_X64_DEBUG_FILES
                Include="$(MSBuildProjectDirectory)\$(LUA_DIR)\build64\Debug\*.dll" />
            <LUA_BIN_X64_DEBUG_FILES
                Include="$(MSBuildProjectDirectory)\$(LUA_DIR)\build64\Debug\*.exe" />
            <LUA_BIN_X64_RELEASE_FILES
                Include="$(MSBuildProjectDirectory)\$(LUA_DIR)\build64\Release\*.dll" />
            <LUA_BIN_X64_RELEASE_FILES
                Include="$(MSBuildProjectDirectory)\$(LUA_DIR)\build64\Release\*.exe" />
            <LUA_BIN_X86_DEBUG_FILES
                Include="$(MSBuildProjectDirectory)\$(LUA_DIR)\build32\Debug\*.dll" />
            <LUA_BIN_X86_DEBUG_FILES
                Include="$(MSBuildProjectDirectory)\$(LUA_DIR)\build32\Debug\*.exe" />
            <LUA_BIN_X86_RELEASE_FILES
                Include="$(MSBuildProjectDirectory)\$(LUA_DIR)\build32\Release\*.dll" />
            <LUA_BIN_X86_RELEASE_FILES
                Include="$(MSBuildProjectDirectory)\$(LUA_DIR)\build32\Release\*.exe" />
            <LUA_DOCS_FILES
                Include="$(MSBuildProjectDirectory)\$(LUA_DIR)\docs\*.*" />
            <LUA_INCLUDE_FILES
                Include="$(MSBuildProjectDirectory)\$(LUA_DIR)\src\lua.h" />
            <LUA_INCLUDE_FILES
                Include="$(MSBuildProjectDirectory)\$(LUA_DIR)\src\luaconf.h" />
            <LUA_INCLUDE_FILES
                Include="$(MSBuildProjectDirectory)\$(LUA_DIR)\src\lualib.h" />
            <LUA_INCLUDE_FILES
                Include="$(MSBuildProjectDirectory)\$(LUA_DIR)\src\lauxlib.h" />
            <LUA_INCLUDE_FILES
                Include="$(MSBuildProjectDirectory)\$(LUA_DIR)\src\lua.hpp" />
            <LUA_LIB_X64_DEBUG_FILES
                Include="$(MSBuildProjectDirectory)\$(LUA_DIR)\build64\Debug\*.lib" />
            <LUA_LIB_X64_RELEASE_FILES
                Include="$(MSBuildProjectDirectory)\$(LUA_DIR)\build64\Release\*.lib" />
            <LUA_LIB_X86_DEBUG_FILES
                Include="$(MSBuildProjectDirectory)\$(LUA_DIR)\build32\Debug\*.lib" />
            <LUA_LIB_X86_RELEASE_FILES
                Include="$(MSBuildProjectDirectory)\$(LUA_DIR)\build32\Release\*.lib" />
        </ItemGroup>
        <SetConsoleTitle
            Title="$(CONSOLE_TITLE) - CopyLua" />
        <MakeDir
            Condition="!Exists('$(COMMON_SDKS)\docs\Lua')"
            Directories="$(COMMON_SDKS)\docs\Lua" />
        <Copy
            SourceFiles="@(LUA_BIN_X64_DEBUG_FILES)"
            DestinationFolder="$(COMMON_SDKS)\bin\x64\Debug"
            SkipUnchangedFiles="true" />
        <Copy
            SourceFiles="@(LUA_BIN_X64_RELEASE_FILES)"
            DestinationFolder="$(COMMON_SDKS)\bin\x64\Release"
            SkipUnchangedFiles="true" />
        <Copy
            SourceFiles="@(LUA_BIN_X86_DEBUG_FILES)"
            DestinationFolder="$(COMMON_SDKS)\bin\x86\Debug"
            SkipUnchangedFiles="true" />
        <Copy
            SourceFiles="@(LUA_BIN_X86_RELEASE_FILES)"
            DestinationFolder="$(COMMON_SDKS)\bin\x86\Release"
            SkipUnchangedFiles="true" />
        <Copy
            SourceFiles="@(LUA_DOCS_FILES)"
            DestinationFolder="$(COMMON_SDKS)\docs\Lua"
            SkipUnchangedFiles="true" />
        <Copy
            SourceFiles="@(LUA_INCLUDE_FILES)"
            DestinationFolder="$(COMMON_SDKS)\include"
            SkipUnchangedFiles="true" />
        <Copy
            SourceFiles="@(LUA_LIB_X64_DEBUG_FILES)"
            DestinationFolder="$(COMMON_SDKS)\lib\x64\Debug"
            SkipUnchangedFiles="true" />
        <Copy
            SourceFiles="@(LUA_LIB_X64_RELEASE_FILES)"
            DestinationFolder="$(COMMON_SDKS)\lib\x64\Release"
            SkipUnchangedFiles="true" />
        <Copy
            SourceFiles="@(LUA_LIB_X86_DEBUG_FILES)"
            DestinationFolder="$(COMMON_SDKS)\lib\x86\Debug"
            SkipUnchangedFiles="true" />
        <Copy
            SourceFiles="@(LUA_LIB_X86_RELEASE_FILES)"
            DestinationFolder="$(COMMON_SDKS)\lib\x86\Release"
            SkipUnchangedFiles="true" />
    </Target>
    <Target Name="CleanLua">
        <SetConsoleTitle
            Title="$(CONSOLE_TITLE) - CleanLua" />
        <RemoveDir
            Condition="Exists('$(MSBuildProjectDirectory)\$(LUA_DIR)')"
            Directories="$(MSBuildProjectDirectory)\$(LUA_DIR)" />
    </Target>
    <Target Name="Lua">
        <SetConsoleTitle
            Title="$(CONSOLE_TITLE) - Lua" />
        <CallTarget
            Condition="!Exists('$(MSBuildProjectDirectory)\build_state\Lua_build_successful')"
            Targets="DownloadLua;ExtractLua;PatchLua;BuildLua;CopyLua" />
        <Touch
            AlwaysCreate='true'
            Files="$(MSBuildProjectDirectory)\build_state\Lua_build_successful" />
    </Target>
</Project>
